Most people within the Agile community seem to be firmly committed to the use of games and interactive exercises for training. I fondly remember first being introduced to the XP Game as a powerful way to demonstrate the values and principles of Agile Software development. While the use of games and play is growing in popularity, I fear that many people hit a roadblock. They frequently see games & play as limited exclusively to the “fun training” domain and don’t appreciate just how powerful it can be for actually solving problems. Indeed, the more I explore this domain, the more I realize that collaborative problem solving is their most valuable use! [Read more...]



